Take some classes at your community college to get up to speed with other people who are learning the same thing as you and keep at it. Don't get gouged out of existence buying shit you don't need. It sounds like you are at the beginning of your 3d life - and you should stick to blender, on whatever computer you have. However if you are still relatively new to Blender - jumping ship to 3ds max will not make you a better 3d artist just by changing your tools - it will only set you back with a UI learning curve when you could spend all that time building up your drawing and 3d knowledge. I don't see any artwork linked via your profile - so I can't make any recommendations other than learn how to draw and don't be so hard on yourself. Someone with real knowledge can point you more accurately with information. And then you can ask questions as you go along and they can show you tools, or groups of tools that are similar. If you know how one 3d program works, finding someone who can walk you through 3ds max will be infinitely more effective than watching hours of videos. And make sure you yourself understand what your level is at. Show work you make now with blender, and the work you want to make in in the future with 3ds max. Are you just wanting to learn some poly modeling and texturing? It's free, regularly updated, has a strong community, and a lot of other great things going for it that 3ds maxers have wished for years.īut if you really want/need to learn 3ds - I strongly recommend setting up some one-on-one time with someone who understands your 3ds max goals. If you already know Blender - keep using it IMO.
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